Intimate Diplomacy* 7x Tournament Rules
7x Tournament Rules
- Every player will commit to 7 games, one as
- Home countries will be chosen by preference
list. However, the preference list may only include powers not
previously played in the tournament.
- Each preference list may include a "veto"
pairing. Vetoed pairings are to be submitted along with the
preference list before the powers are assigned. The vetos should be
in the form !re, meaning that the player will not
play Russia if their opponent would be assigned England. If the
preference list resolution would give the player the "wrong" end of
the pairing, the opponent's highest preference which is not the vetoed
pairing will be assigned, and the vetoing player will be assigned the
power from the power-pair after that. For example, suppose two
players submit preference lists giter!re and
gietr!et. The first player would get G, the second
- In the event that only a
vetoed pairing is possible between the players, that pairing
must be played.
- All games will be played on the USVG judge, with settings:
Move clock 1410 min 12.00 next 48.00 grace 168.00 delay 0.50 days --TWTF-
Retreat clock -1 min 0.00 next 24.00 grace 72.00 delay 0.50 days --TWTF-
Adjust clock -1 min 0.00 next 24.00 grace 72.00 delay 0.50 days --TWTF-
Access: Any-site, Level: Any, Moderated, Dedication: -600.
Flags: NoNMR, Proxy, DIAS.
Press: White, Partial Allowed, No Fake.
Winning Centers: 34.
Number of Players: 1.
- Deadlines: Thaw and movements: 2
days. Spring Movement deadline will be set by hand to 2 days after
bids are processed. Retreats, and adjustments: 1 day. By vote of the
players, there is no penalty for missing deadlines. However, players
are encouraged to get their bids and orders in well before the
deadlines, to ensure the games progress quickly. "Reasonable" extensions to be granted at the discretion of
the GM. Please note that even if we manage to finish 1 season per day,
the tournament will probably last on the order of 7
- Players will know who their opponent is. I will periodically
update this page with game results, including who played, what their
preference lists were, and the result, as well as a list of powers
played for each player.
- How many times 2 players play against each
other will be determined by the total number of
participants. Players will not play a previous opponent until it is
- The winner of the tournament will be the
player with the greatest number of victories.
- In the event of a tie or ties, the record of the
players against each other will be used as a tiebreaker. If that
fails to produce a winner, a single playoff game will be played to
determine the winner.
- The rules for individual matches are posted on my
ID rules website
- Games may be played simultaneously at
the discretion of the GM and players involved, but simultaneous play
is neither required nor encouranged.
These are the results of the tournament currently posted. They
will be updated as i have time, hopefully after every game finish.
Last Update: 20mar01
|01||R. Gordon Aickin NP
|05||David Norman NP
|07||Cristiano Corte Restitutti
|10||Roger K. Weiss
|id7x01|| 1(R) vs. 2(I)||rafgiet!re -vs- itgafre!if||TBD|
|id7x02|| 3(E) vs. 4(F)||etragif!-- -vs- ftagrie!--||TBD|
|id7x03|| 5(F) vs. 6(R)||ftaiger!-- -vs- rgaitef!--||TBD|
|id7x04|| 7(R) vs. 9(E)||regafit!rf -vs- ertfgia!re||TBD|
|id7x05|| 8(R) vs. 10(I)||rgaifte!rt -vs- irefgta!if||TBD|
|id7x06|| 11(T) vs. 12(F)||eftaigr!ef -vs- ftaiger!ti||TBD|
* Diplomacy is a registered trademark of Hasbro.
Go to Jon's home,
© 2001 Jon Stewart-Taylor, all rights reserved.
Send comments or questions to Jon Stewart-Taylor